![]() ![]() Just have to wait a few years until all devices can render full 3D environments with the same specs of a 4080/i9 combo AND for console manufactures to admit there’s nothing inside their boxes anymore that can’t be done by a PC. …so the “cloud gaming” will likely just hold all the game files while your device processes them. For a legal way to do so is get the PlayStation plus membership that allows you to stream PS4 games an Bloodborne is one of the ones included. Use the fitgirl repack online to download the emulator plus the game and essential mods. The same way we’d have to wait for a PlayStation 1 to spin up it’s optical disc and pull that data.Īnd the fact that some of the tiniest devices like phones can now run modern games as well as emulate current generation Nintendo games? Not more than a decade more and you’ll have kids playing the fancy new Elden Ring 2 on their phones at 8K 240fps… Cant emulate PS4, but you can use RSPC3 emulator to play demons souls. There is a dried finger type of item that enables 3 people to. The DLC will obviously be included and the multiplayer is slightly tuned. What this means is that you won’t be playing Bloodborne or Ghost of Tsushima on PC anytime soon. …then your PC/Console (won’t be a difference anymore as there’s barely a difference now… will likely be a “PlayStation Brand Computer”… as that’s basically what they’re already doing they just pretend it’s not) will download those files to it’s Memory/RAM and dump the ones no longer in use. I can confidently say I have 2 extremely reliable sources with flawless records who have told me Bloodborne remaster will be coming out in 2024 for PC and PS5. As I’ve said numerous times, these Playstation 4 emulators are in an early development stage. I use cloud gaming in it’s current state for “ I have twenty minutes to kill and don’t really care to progress/invest in anything I’m currently playing, let’s stream some games from GamePass/PS+/Luna/etc.”īut what will EVENTUALLY happen, once all this fake “platform” BS ends and Sony/Microsoft admit their consoles are now nothing more than Locked Down Consolized PCs running the same engines and system architecture as any other desktop (it’s not like it’s back in the 90’s/00’s where consoles actually had proprietary chips like a “Mode7 Chip” that other consoles/PCs don’t have.) is just the cloud acting as a giant hard drive, storing millions upon millions of terabytes of games and textures in 4K and up… Right now the idea is “everybody has sucky hardware that can’t run the game or wants it portable, so we’ll run the game for you and the message you the images frame-by-frame while we wait for you to send more controller inputs!” which nomatter how fast your network and internet connection is… is STILL going to be too slow. It’s fine for now, nothing more than a proof of concept (or in this case LACK OF proof of concept) for the future of Game Streaming/Cloud Gaming. ![]()
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